A downloadable asset pack

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Real Alfalfa Textures 

Better alfalfa textures created by me, tuned and colored to my preferences.  Enjoy your first cutting!


Update 5/21/2023

Small optimization (Vmask mipmaps)

Distance texture fix

removed 1 unneccessary LOD file



--Notes for installation

Your map.i3d must correctly point to the alfalfa.xml file wherever it is placed in your map folder

Alfalfa is harvestable every other month.  If you want alfalfa harvestable every month, change minHarvestingGrowthState to 3 in map_fruitTypes.xml or change all add="1" to add"2" in growth.xml

Mowing alfalfa produces grass.  Adding alfalfa windrows, bales etc requires more intensive map changes and specialized equipment to handle.  For my style of play, grass bales are fine and work with all existing game functionality, animals, etc.

HUD image is in alfalfa folder - you must reference correctly via <image hud="map/foliage/alfalfa/hud_alfalfa.dds" /> in the fillTypes.xml of your map


StatusReleased
CategoryAssets
Release date May 19, 2023
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorAntler22

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Click download now to get access to the following files:

5/21/2023 Antler22Alfalfa_UNZIP.zip 2.2 MB

Comments

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Hey, can i use these textures for gatehead farm which may come to modhub

yes feel free!

if the map supports alfafa like UMRV... will these just replace the textures and leave the alfalfa files alone? would love to replace the alfalfa on umrv

yes

thank you. already did it. i also went and updated the bale textures that were being used. i pulled that from stoney valley since it uses these textures

How can i put into westby

You’ll have to look up tutorials on how to add FruitTypes to a map

Do you need a powerful PC to run? Will these effect FPS compared to regular game grass textures? Theses look amazing! Great work!

Should not, I tested these for optimization and made sure they didn't cause and noticeable performance drag.  I have a medium-grade PC but run maxxed settings, so every FPS is important to me