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yo we need it in fs25 very bad 

I have a problem where the textures of the machines look blurry, do you know if the same thing happens to the rest and how can I fix it?

this is a common issue with farm sim, but is not an issue with this map. Check around on forums and Facebook groups for the solution

Is there a easy way to smooth the ground other than in game landscaping  tool? Harvesters miss so many spots.

Btw; Awesome map!

I did this on purpose. Flex drapers and flexible equipment make a difference ;) 


but no, no other way besides ingame landscaping

Ok, thank You! Testing now with Hillco JD S790 with articulated header. Also Combine Xperience mod is active. Result is much better.

sense fs25 came out this map has huge issues loading 

This is map for FS22.

I'm having problems with the shop loading when trying to buy tractors and that any idea on how to fix it??

no, to me this sounds like a mod conflict. 

can you plz convert this to fs 25

sorry, this map should stay in 22

(1 edit)

Field 12 appears to overlap Field 11.  Can't harvest contract corn on Field 12.  Field 12 shows ready to harvest but corn is not in harvest state.

Anybody else have an issue with wheat skipping from last growth stage straight to withered? 

(+1)

I played with the mapgrowth xml. The setting for wheat is wrote wrong. I rewrote the wheat setting similar to the way westby is wrote

<!-- wheat has 8 grow states, 9 withered -->

<fruit name="wheat" initialState="1" >

<!--Mar-->  <period index="1"> <update range="4-5" add="1" /> </period>

<!--Apr-->  <period index="2"> <update range="5-6" add="1" /> </period>

<!--May-->  <period index="3"> <update range="6-7" add="1" /> </period>

<!--Jun-->  <period index="4"> <update range="7-8" add="1" /> </period>

<!--Jul-->  <period index="5"> <update range="8" set="8" /> </period>

<!--Aug-->  <period index="6"> <update range="8-9" set="9" /> </period>

<!--Sept--> <period index="7" plantingAllowed="true"> <update range="1" add="1" /> </period>

<!--Oct-->  <period index="8" plantingAllowed="true"> <update range="1-2" add="1" /> </period>

<!--Nov-->  <period index="9" plantingAllowed="true"> <update range="1-2" add="1" /> </period>

<!--Dec-->  <period index="10"> </period>

<!--Jan-->  <period index="11"> </period>

<!--Feb-->  <period index="12"> <update range="2-3" add="2" /> </period>

        </fruit>

(-1)

It sucks when a player has to spend their time looking through the xml files of a map or mod, that the modder rushed to release.

i appreciate the modders out there every single one of them, but I'd rather have a great mod right out the gate.

Deleted 39 days ago

I had the same thing and used the same solution as you. For some reason he has June and July as Set= "9" instead of add="1", which means it goes straight to withered.

yep, my bad. Thanks guys!

cant dry corn in the giant dryer site at field 12? Also no place to sell dry corn...

drying is not set up nor is dry corn

Any plans on switching this to FS 25?

(+1)

yes of course. Impatiently waiting for GE 10 to drop at the moment!

Just a question though will the map stay the same or are you changing it all for fs25

Is there a mod that is required for bin site G? I own the land and it shows the bin site on the map but I'm having issues interacting with the bin site. So I'm wondering if there is a mod that I forgot to download. Thanks in advance.

remove the cover over the pit with a mouse click, then it functions just like a giants silo (not a production site)

I am having issues with my soybeans not being ready at the time to being harvested in the calender they wither right away

there is a chance you have fast forwarded time too quickly?  Need to stay in each month for at least 10min for the game to process all growth. Alternatively check your planting dates. Soybeans won’t stay harvest ready multiple months, but it may seem that way because of growth calendar. Once they’re harvest ready get to them right away. 

I was looking forward to this map, and I was disappointed. This map isn't finished. On the main farm I can't enter buildings or open gates (yes I own everything). There are wrong textures in some places and the terrain is all messed up with burried buildings and floating objects. The contracts don't work. Also  some triggers are missing and there is a ton of errors.

(+1)

just because buildings aren’t enterable doesn’t mean the map isn’t finished. I designed it that way. Buildings that are sunk into the ground represent old/retired buildings. That’s why there’s trees and bushes around them. It represents the real life farms accurately.  Contracts work and I believe I’ve fixed all floating buildings. And with all testers the map was error free on release. Please double check your mod conflicts and if your issues persist, I can’t help you further. If those tiny details are enough for you to not play the map I understand. It is my first map, and I’m proud of many things done well on it, but I know it’s not perfect when you look at it through a microscope. 

Hello, map is great and all but there is issue with contracts. Every contract is stuck at 20% even when I finish field 100%

I did not experience this in testing. Please check with the start in spring mod removed, I know that causes some issues.  Otherwise get going into the game a few months. There’s nothing that should prevent contracts from being done. 

I'll try. Thanks!

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